Bibliography

On this post I’d like to talk about some texts and I’m interested in and I draw inspiration from.

I’ll start off with http://www.bigbadworldofconceptart.com, which is a website that talks all about the concept art. I find it helpful, because if you have any question related to concept art, it can be answered there. After seeing a particular post on that website, my way of seeing things changed and I want to talk about it. The post talks about how to motivate yourself to draw if you are someone, who’s lazy like me, so in my eyes, this is golden material. Basically, there are 4 points to the formula: 1. You have to wake up earlier or go to sleep later and spend that time drawing, so you have that little extra time you can spend on honing your craft. 2. You have to reduce the amount of time you spend on TV or playing video games, which is fair, since at this day and age, we all spend too much time on those. 3. Ignoring distractions when you are busy, that way you’ll get into a habit of focusing on work. Lastly, 4. Replacing your phone with a sketchbook. Don’t worry, not literally. If you have 5 minutes to spare, instead of checking your phone, get your sketchbook out, it’s as simple as that. It might sound sounds like common sense, but I tried to follow those 4 points, and what do you know, it actually works if you commit to it.

Another interesting designing help I’d like to talk about comes from a book called ‘The digital canvas’ by Jonathan Raimes. It’s a book that, essentially, shows you the basics of digital painting and the software functions. I find it quite interesting because even when you think you know most of the things about digital painting, you can still find something new and totally fresh that you didn’t know before and it makes you happy in a way, that you’re glad that you found the book and decided to take a look.  The book also features a brief history of digital art, an easy to comprehend hardware description, software and many other things that any beginner (and a veteran) digital artist could learn and pick up fairly quickly.

 

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